AI Insights · Timothy · July 2023
Top 5 Puzzle Games in Saudi Arabia: Q2 2023 Performance
Discover the performance trends of the top 5 puzzle games on a unified platform in Saudi Arabia during Q2 2023, including downloads, revenue, and active users.
During the second quarter of 2023, the top 5 puzzle games on a unified platform in Saudi Arabia showed varied performance in weekly downloads, revenue, and active users. Here are the highlights:
Block Blast! from Hungry Studio saw a fluctuating trend in weekly downloads, starting at around 40K in late March and peaking at over 57K in late April before declining to approximately 25K by the end of June. The weekly active users showed a steady increase from 172K in late March to a peak of 207K in late April, followed by a slight decline to 188K by the end of the quarter.
Brain Test: Tricky Puzzles by UNICO STUDIO experienced a stable performance in weekly downloads, with numbers ranging from 25K to 49K throughout the quarter. The weekly revenue remained consistent, averaging around $600 to $800. The active users also showed a positive trend, increasing from 154K in late March to nearly 177K by the end of June.
Emoji Puzzle! from SUPERSONIC STUDIOS LTD had a modest weekly revenue, ranging from $9 to $29. The app's weekly downloads ranged between 18K and 33K, with a noticeable peak in mid-June. The number of active users exhibited a steady increase from 105K in early April to 109K in mid-June, slightly dropping to 103K by the end of the quarter.
DOP: Draw One Part by SayGames LTD showed consistent growth in weekly downloads, starting at 23K in late March and peaking at 34K in late April, before stabilizing around 27K by the end of June. The weekly revenue demonstrated a slight upward trend, peaking at $56 in late April. The active users increased from 61K in late March to approximately 82K by late April, then fluctuated around 70K in June.
Thief Puzzle: to pass a level from TapNation experienced steady weekly downloads, ranging from 18K to 33K, with a peak in late April. The weekly revenue was relatively low, averaging around $10 to $26. The active users showed an upward trend, increasing from 77K in late March to over 93K by late April, and maintaining around 75K to 80K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.